Monday, March 26, 2007

spring break assignment

"What did you think of the review?"
This was probably one of the most interesting projects/review I've done in college. There was not the boring plan/section/elevation with two perspective drawings that everyone has over and over again. Instead, we each had differently stimulating short movie with a different story/philosophy behind it as well as different ways of physically approaching the making of the film.
I thought the review had a few interesting points. Since none of the jurors were "advanced architectural animators" at first they were interested in just the visualization of the "movie" and not the philosophy behind it. However, as the review went on I though Mark and Ron did a particularly good job of critiquing our projects. It is always interesting to hear what people have to say who are not familiar with a certain field of architecture. Which brings me to my next point.
Where were the professors? One of them left before the first project was presented, and the other didn't say anything. I would have loved to hear their insights/concerns/thoughts/encouragments/discouragments. What I am confused about is what their feelings are on this class/our projects. It is a shame we couldn't hear their input.
Other than that, I thought the results of this project were very successful in staying loyal to the process and more specifically going outside the box and learning new design techniques and presentation techniques.

2 comments:

JTH said...

I also was shocked that guest faculty left without comment. Has anyone heard ANY comments?

As Mark Ramirez and Ron Schneck said at the end of the review, the prospect of critiquing a different medium was daunting. But they quickly found that the design of the presentation required the same critique of any design of any presentation.

Why not attempt a dialogue?!

bdickson said...

Word. Animation is no different than any other representational meda, and critiquing it is no different either. If there is a clear intent which is fully supported by a compelling visual, audio, tactile "graphic" (whether animated or not), then you have a successful project.

The difference between animation and still image is no different than that between watercolor and pencil drawings.